Programming the AI


The game has been prepped. The only polishing left is lighting and furnishing a few floors. I've now moved onto the programming for the elevator's AI. This is where I'm concerned about making my deadline. I wrote all the programming for determining if the player is doing things correctly in the past two days. There are many bugs and problems with it because I need to use some programming tricks i've never tried in this engine to get this game working correctly. The game will still be coming out soon, and I'll try my hardest to get through these problems and make the estimated release date a reality.

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